TDDeco Changelog
Mit BuildUp ausgelieferte Version: 0.10.0
0.10.0 · 0.9.0 · 0.8.0 · 0.7.0 · 0.6.0 · 0.5.0 · 0.4.0 · 0.3.0 · 0.2.0 · 0.1.0
0.10.0
- Skip entity and block entity renderers outside the reflected camera view while preserving live mirrors, their resolution and their range. Respect extended and infinite block entity render bounds.
- Enforce Curios visibility for reflected accessories, including cosmetic slots, and resolve hidden or replacement armor directly from Cosmetic Armor Reworked for the reflected player.
- Isolate reflected entity pose stacks so a failing renderer cannot leave transforms behind for the next reflection.
0.9.0
- Keep live mirror reflections while limiting reflected terrain mesh work to one batch per game tick instead of per rendered frame. Finish in-progress meshes during movement instead of repeatedly discarding them.
0.8.0
- Preserve coffer inventories in a single drop during player, piston and explosion destruction; avoid duplicate coffer items and redundant inventory data.
- Preserve training dummy durability when picked up, retain armor when enclosed, and award broken-part materials only once per dummy, including after repair.
- Keep gramophone replacement safe and provide the inserted song's comparator signal.
- Apply loot-pot encounters, experience and oxygen only after successful player harvesting, and update outdated mob identifiers and entity data for Minecraft 1.21.1.
- Restore Lush Loot Pot particles and remove ineffective scheduled particle ticks.
- Reset mirror and steam-pressure caches when leaving a world, release mirror resources on reload, and keep distant mirrors focused on the visible scene.
- Complete steam-network searches at the configured pipe limit.
- Synchronize common gameplay settings to connected clients while retaining the existing flat configuration files.
- Generate telescope shooting stars on the server and prevent another player from replacing an active telescope user.
- Add transaction and lifecycle regression GameTests, a configuration packet self-check, and a separate manual GameTest run.
0.7.0
- Allow all 15 loot pots to drop intact with Silk Touch tools even when they have additional enchantments, while suppressing normal loot.
0.6.0
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Consolidate licensing for all incorporated code and assets under All Rights Reserved by agreement with the original authors, retaining author credits and source provenance.
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Use the common
c:is_snowyandc:is_swampbiome tags for Loot Pot generation, restoring biome selection in newly generated chunks without requiring legacy Forge tags.
0.5.0
- Remove the obsolete Info Tooltips configuration section and all five unused tooltip settings and accessors. Furniture hover tooltips remain fully removed.
0.4.0
- Remove the Immersive Paintings integration, including editable and glowing paintings, graffiti, image uploads and editor, multiplayer image synchronization, frames, 94 bundled image variants, configuration, commands and original item aliases. Keep all 50 Dark Paintings variants.
- Remove the bundled TwelveMonkeys WebP libraries. Existing TDDeco painting and graffiti IDs no longer resolve; saved image metadata and caches are left untouched.
0.3.0
- Use the BuildUpExp crafting recipes for all eight wooden bowls and fireplaces, yielding one item per craft.
- Craft the candle wreath with the Snowy Spirit wreath, and the plush cat with wool, salmon and the MOA Holidays festive gem. Load these recipes only when their external ingredient items are available.
0.2.0
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Consolidate configuration into flat
config/tddeco-common.tomlandconfig/tddeco-client.tomlfiles, retaining server-to-client painting settings and removing the Fzzy Config dependency. -
Include the required Foundation block helpers, advancement triggers and colored particles directly in TDDeco, removing the Foundation runtime and build dependency.
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Use the vanilla actionbar for Furniture action feedback and vanilla textures for colored steam.
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Remove Furniture hover overlays for the boat in a jar, telescope, steam vent and training dummy.
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Integrate all 15 Simply Pots 3.11.0 pots, including Soul Loot Pots, under TDDeco with their original loot, biome generation, models, particles, Silk Touch drops, mob encounters and special effects.
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Make pot break handlers safe for dedicated servers and resolve original Simply Pots block and item IDs to TDDeco IDs.
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Supply the missing Icy Loot Pot structure template referenced by the upstream generation configuration.
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Add all pots to the TDDeco creative tab while retaining their original Natural Blocks tab entries.
0.1.0
- Integrate only the required ManyIdeas Core helpers and wood textures, remove its external dependency and use vanilla crafting ingredients for Christmas content.
- Resolve legacy IDs for all imported items and blocks, including the six Furniture block entity types, to their TDDeco counterparts.
- Include all Dark Paintings variants and the Immersive Paintings painting and graffiti system under the TDDeco namespace.
- Include the selected 18 ManyIdeas Christmas items and 31 Let's Do Furniture items with their assets, recipes and interactions.
- Add creative tabs, image upload and multiplayer synchronization, painting configuration, Furniture configuration and WebP decoding.
- Preserve normal interaction distance checks for the imported crafting and loom workstations, and add the missing coffer block drop.
- Require the existing support libraries without requiring or bundling the four original content mods.
- Add the initial mod foundation for Minecraft 1.21.1 and NeoForge 21.1.250 or newer.
- Exclude local Vanilla reference assets used in Blockbench from builds and source JARs.