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TDAnimals Changelog

Mit BuildUp ausgelieferte Version: 0.7.0

0.7.0 · 0.6.0 · 0.5.0 · 0.4.0 · 0.3.0 · 0.2.0 · 0.1.0

0.7.0​

  • Close roly-poly inventories when their chest, animal, owner, dimension or interaction range becomes invalid, and clear dropped slots to prevent stale inventory access and item loss.
  • Preserve silk-leash connections while partners are unloaded or offline, including saves before the partners return.
  • Keep NeoForge's cancellable mob-splitting event for every slime color.
  • Preserve sea-bunny harvest and ferret digging cooldowns across saves; sea-bunny buckets retain the harvest cooldown.
  • Preserve tamed dragonfly health bonuses and hiding snail defenses after loading.
  • Consume panda food once per healing action and allow full-health pandas to use normal breeding and growth interactions.
  • Respect disabled mob spawning, spectators, world borders and available population slots in the lush-cave spawner, and use NeoForge spawn checks.
  • Reuse food-search targets with current item checks and less frequent path recalculation, and avoid allocating empty behaviour maps.

0.6.0​

  • Stop natural otter spawning and breeding when 12 living, loaded otters are within a 64-block radius. Babies and named or persistent otters count toward the same limit; existing animals are preserved.

0.5.0​

  • Unify all integrated code and assets under All Rights Reserved, reflecting the arrangements confirmed by the maintainer with the original authors.

0.4.0​

  • Preserve the original animal resource bytes across Windows checkouts and artifact builds.
  • Update the verified Gradle wrapper and build workflow to Gradle 9.8.1.

0.3.0​

  • Use an explicit after-invocation injection for silk leash cleanup on death, removing the Mixin shift-limit warning while preserving the injection position.

0.2.0​

  • Remove the internal white slime ball item and render colored slime particles directly from its texture.
  • Display all integrated content as TDAnimals in mod-name tooltips and recipe viewers while preserving existing mod and registry IDs.

0.1.0​

  • Integrate Colored Slimes, Animal Garden - Red Panda, and Critters and Companions into one TDAnimals JAR while retaining their mod IDs and 100 registry IDs.
  • Remove the Critters red panda entity, spawn egg, sounds and assets; both original Animal Garden variants replace it. Existing Critters pandas and spawn eggs are not migrated.
  • Use Animal Garden's natural red panda spawns and remove the legacy panda spawn option from the Critters configuration.
  • Keep Architectury, GeckoLib, and YetAnotherConfigLib as external dependencies, with optional Curios support.
  • Add the initial mod foundation for Minecraft 1.21.1 and NeoForge 21.1.250 or newer.
  • Exclude local Vanilla reference assets used in Blockbench from builds and source JARs.

Alle TD-Mods