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BuildUp custom recipes and technology progression

BuildUp uses Extended Crafting selectively for powerful shortcuts and major milestones. It does not move every machine or Create recipe into one system. Always check the loaded recipe viewer for the exact pattern and category.

Combination Crafting milestone​

The Fusion Reactor Controller uses a Crafting Core and sixteen Pedestals, with a Fission Reactor Logic Adapter at the centre. See the complete recipe.

Evolved Mekanism factories​

Only the Processing Factory chain is gated. Craft Overclocked Installer at 5×5, Quantum at 7×7, Dense at 7×7 and Multiversal at 9×9, in that order. Direct factory recipes also consume the previous factory tier and matching installer. Other machines, circuits and alloys remain outside this gate. Creative content is not part of the reachable chain.

Mekanism fission and waste​

Functional fission structure parts use 5×5 recipes. Casings and shared Reactor Glass come in batches of eight; Fuel Assemblies, Control Rod Assemblies and Ports in pairs; the Logic Adapter is one item. Recipes use lead, steel, alloys, tanks and circuits at practical multiblock quantities.

Waste processing shares the 5×5 tier: Isotopic Centrifuge is one high-value machine and Radioactive Waste Barrels come in fours. Solar Neutron Activator, Pressurized Reaction Chamber, Chemical Oxidizer, Chemical Infuser and nuclear processing recipes themselves remain unchanged.

Industrial Turbine and fusion structure​

Industrial Turbine parts use 5×5 recipes. Casings come in eights; Rotors, Valves and Electromagnetic Coils in pairs; Blades, Vents, Pressure Dispersers and Saturating Condensers in fours. Rotational Complex remains one item. The shared Pressure Disperser recipe also applies to the Thermoelectric Boiler.

Fusion Frames, Ports and Logic Adapters use 7×7 recipes: Frames in eights, Ports in pairs and one Logic Adapter. Shared Reactor Glass stays at 5×5. Fusion structure does not require Antimatter, avoiding a progression loop. The Controller remains a Combination Crafting recipe.

AE2 storage endgame and quantum transport​

BuildUp adds craftable presses and a Universal Press, described in the source guide as prepared for 2.1.4. Cell Component 256M, Radioactive Cell Component, both ordinary ExtendedAE Infinity Cells and the custom resource cells use 7×7 recipes. Disabled addon devices remain disabled. AE Infinity Booster Card uses 5×5; its Dimension Card upgrade uses 7×7 and consumes several Infinity Cards.

Quantum Ring, Quantum Link and Quantum Entangloporter use balanced 5×5 recipes. Rings craft in pairs. Quantum Link keeps its Alex's Caves Pearl milestone; Entangloporter expands normal teleportation ingredients without requiring AE2 progression.

Find Pearls by breaking Mussels without Silk Touch in the Abyssal Chasm under ocean biomes. Fortune improves the chance; Silk Touch yields the Mussel. Mussels spread slowly on solid surfaces, especially logs. The cave compendium documents this under Abyssal Chasm resources.

Neo ECO AE​

Infinite Cell Component and Infinite Item Cell use Mega Cells 256M components. Large Integrated Working Station Casing and Interface use 64M components. All four are crafted in the Integrated Working Station. The Station keeps its native 3×3 recipe; Crafting, Storage and Computation Interfaces use 5×5. Controller chains remain Station recipes: L4 needs Advanced Catalyst, L6 Elite and L9 Ultimate. Each higher controller consumes its predecessor.

All 16M, 64M and 256M ECO cells share Mega Cells components and their ECO housing. This includes item, fluid, chemical cells when Applied Mekanistics is installed, and the three Computation Cells. Computation Cells are made in the Station. Disassembling an empty ECO cell returns the same component and housing. Duplicate ECO components are disabled/hidden; finished cells, casings, Parallel Cores and Drives remain available.

Digital Miner​

Use the 7×7 Elite Table. The full grid consumes one Everginium Block, 12 Ultimate Control Circuits, 2 Atomic Disassemblers, 4 Precision Mechanisms, 8 Magnetic Activators, 8 Atomic Alloys, 8 Steel Casings, 4 Teleportation Cores, 1 Robit and 1 Logistical Sorter. Nuclear/fission progression is not required. The Digital Miner cannot be placed in the Overworld; use the Mining Dimension and other permitted dimensions, subject to server rules.

Building tools and Mechanical Spawner​

Building Gadgets 2's six functional devices use 5×5 recipes. The multi-building tool upgrades a Building Gadget with steel, Infused Alloy, Advanced Control Circuits, Energy Tablets and Configuration Cards at the same tier, in early Mekanism midgame. Construction Sticks progress from wood through copper to iron; diamond, netherite and five upgrade templates use 5×5. Smithing application stays unchanged.

Mechanical Spawner and Loot Collector retain Create Mechanical Crafting: their harder 5×5 patterns are not Extended Crafting table recipes.

Apple jam and cider​

The source guide marks this adjustment as prepared for BuildUp 2.1.4. In the Farm & Charm Cooking Pot, Farmer's Delight Apple Cider uses two Apples, one Sugar and one Glass Bottle in the ingredient slots. The bottle does not go in the separate container slot; no extra container is needed. Bakery Apple Jam still uses Apple and Sugar as ingredients and the Bakery jar in the container slot. Do not add a Glass Bottle to jam ingredients. This changes that Cooking Pot, not every other cider production method.

Volcanic Core alternatives​

A Silk-Touched Volcanic Core offers two optional recipes. The Lava Infinity Cell can use 16M instead of 64M at 7×7. At 5×5, a Core + 5 Elite Alloys + 4 Module Bases + 3 Polonium Pellets yield 4 Geothermal Generator Units for MekaSuit. The Core is consumed; existing recipes remain alternatives.

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