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Extended Crafting tables, automation and AE2 stations

The table tier determines the maximum recipe size. Build each higher tier from the previous one, beginning with Basic and progressing through Advanced and Elite to Ultimate.

TableGridTypical BuildUp use
Basic3×3Entry to table progression
Advanced5×5Building tools and early large components
Elite7×7High-end cells and intermediate Evolved tiers
Ultimate9×9Largest progression steps

Manual crafting​

Place ingredients exactly as the recipe viewer shows. Larger tables accept smaller Extended Crafting table recipes. Ordinary vanilla recipes are intentionally not inherited by these tables in this pack.

Auto Tables​

Each tier has an Auto Table for repeated production. Match the recipe's grid tier, provide energy for automatic supply and keep every ingredient available.

Lay out a recipe and shift-left-click one of the three upper-right recipe slots to save it. Click to select a saved recipe; shift-left-click again to delete it. A chest above can supply ingredients; compatible pipes or hoppers extract outputs. The arrow below the output toggles automatic crafting.

The Handheld Table and Recipe Maker are internal/development tools rather than player progression items.

Applied Extended Crafting and AE2​

Each Table Assembly Station connects its tier to AE2. Craft the Basic, Advanced, Elite or Ultimate station in the corresponding 3×3, 5×5, 7×7 or 9×9 table. Every grid slot is occupied, and the matching Auto Table is consumed at the centre.

The station is the final project of its tier: build and use the manual table, then convert its automated counterpart into the AE2 station. Surrounding ingredients progress from metals and processors to tier components, Quartz Glass and Fluix Crystals, without requiring Singularities or unrelated endgame materials. Check each station's exact pattern in the recipe viewer.

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